Sacrifice is a real-time strategy (RTS)/action hybrid game that differs from most games in the RTS genre in that the player assumes control of a particular character on the field (the wizard) and plays the game from a third-person point of view centered on that character, and play is very direct, in that all creatures are created directly from spells cast by the player. In contrast, most real-time strategy games allow the player to see the battlefield and play the game from a top-down point of view, and force the player to create buildings which can later be used to manufacture units.